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Steph

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Everything posted by Steph

  1. Steph

    Talk & Crew Chief

    I have grown really fond of Crew Chief mainly because it can do so much more than you’d expect of it! I initially bought the app for my android phone and used it back in the days when i was racing on X-box. Now on PC i have downloaded the program, that is even better than the app i paid for! Crew Chief is a program that will keep you well informed during a race. It will tell you about your lap times, motivate you, scorn you if you don’t perform, and generally give you information about your performance and those around you. To top it all up, Crew Chief also has voice recognition so you can actually talk and ask your Crew Chief questions! I’ll make a post later, with a list of popular and helpful voice commands, like “How are my tires”, “Where should i attack”, “Pit stop add X liters” etc. To start with though, you’ll need to configure your Crew Chief to even listen to you. This is of course optional, so the feature is by default, turned off. You can turn it on though, and select between a few options on how and when you want Crew Chief to listen to what you say Don’t Listen Hold button Press and release button Always on Why all these options? The first problem I had, was that I didn’t want the people I was racing with, to listen in on the commands that I gave to Crew Chief. Mainly because i didn’t want to disturb them, but also because that would reveal my racing and pit strategy. So i needed a way to channel who I was talking with. This became even more complicated, by the fact that i already have two chat options, with in game chat and some times the discord chat. The solution for me, is to have 3 different buttons to press for each channel. 1 for in game voice chat, 1 for discord voice chat and 1 for crew chief. It’s a lot of buttons to sacrifice on this, but i think it is worth it. For crew chief, you can maybe assign a button on a button box instead of one on the wheel, because I tend to only speak to him on the straights, where as I may need to talk to other drivers while in corners or in very close combats. 4 Options for listening Don’t Listen This is selected by default, and will have Crew Chief turn a deaf ear to you. He will still inform you on anything he is set up to tell you, but he just won’t listen to what you say Hold Button For this option, you will have to press a button and keep it held down while you speak to Crew Chief. You then let go once you are done talking. This is in my opinion the most stable option, but maybe not the most handy Hold and release For this option, you simply press a button, wait for a bib that tells you that he is now listening, and then you proceed to talk. He’ll stop listening when you finish speaking. This is a great option, and the one i use, but some times you may need to try a few times for it to work Always on This option works like Alexa or Google Assistant. You say a trigger phrase, like “Hey chief” and then proceed with your question or command. To be honest, i haven’t tried this, mainly because my system resources are limited, and i wouldn’t want it to be wasting too much power listening to me, when i don’t have anything to tell him. It might not be that hard on your system though – i haven’t tested it How to assign a button Crew Chief Main window This is very straight forward, but if you are not used to Crew Chief settings it may be a bit frustrating, so I’ll go through it very quickly here. First you have to select your input device on the left, highlighted with the blue color in the image above. Then select the action called Talk to Crew Chief in the next field, highlighted with green. Once you’ve selected that, you can now press the button called Assign Control. Make sure to select the mode you want to use. After you’ve set up the Press to Talk button, you’re set and ready, but do go through the properties of Crew Chief to make sure everything looks like you want it (for example chose between Liter or Gallons, Miles, Km/h etc) One last thing There are just a few things left to mention here. Some of the information available will vary depending on what car you’re driving and also what sim you’re driving. Damage and tire wear are not included in the API data from iRacing so you can’t ask crew chief anything about this. On other games it will work just fine though. If Crew Chief doesn’t have the information you’re asking for, he might say he didn’t hear you. Don’t be discouraged and keep trying to ask the same thing again and again. It simply means that he doesn’t know. If you have limited how many cars are rendered in the game, to save resources, Crew Chief won’t know what position you have, even if your computer knows. They are working on improving this, but as of now, positions are really messed up if you don’t render the whole grid. In the upper right corner, you can set the settings of Crew Chief to each game you use. Make sure that you have selected the correct version of your game, when setting it up. Voice comands Stay tuned for a list of popular voice commands that I find myself using most of the time. Originally posted here
  2. The F1 series was what got me started racing, after i felt that i needed to upgrade from Burnout. It was the game that opened my eyes virtual racing, and that the racing and not the crashing on car-games actually was very exciting! Although the series was a bit stuck on the same reskinned game in the early 2010s the latest series have gained a lot of momentum and are really impressive! Also, in my opinion, they are the best racing games for consoles, if you can live without a big range of cars. F1® 2019, the official videogame, challenges you to defeat your rivals in the most ambitious F1® game in Codemasters’ history. F1® 2019 features all the official teams, drivers and all 21 circuits from the season. This year sees the inclusion of F2 with players able to compete in the 2018 season. Check this gameplay from Tiametmarduk The F1® 2019 Anniversary Edition comes with two classic cars from the 2010 season; the Ferrari F10, as driven by Fernando Alonso and Felipe Massa, and Lewis Hamilton and Jenson Button’s McLaren MP4-25. The official videogame of the 2019 FIA FORMULA ONE WORLD CHAMPIONSHIP, F1® 2019 challenges you to Defeat your Rivals in the most ambitious F1® game in Codemasters’ history. F1® 2019 features all the official teams, drivers and all 21 circuits from the 2019 season. This year sees the inclusion of F2 with players being able to complete the 2018 season with the likes of George Russell, Lando Norris and Alexander Albon. With greater emphasis on graphical fidelity, the environments have been significantly enhanced, and the tracks come to life like never before. Night races have been completely overhauled creating vastly improved levels of realism and the upgraded F1® broadcast sound and visuals add further realism to all aspects of the race weekend. THE OFFICIAL VIDEOGAME OF THE 2019 FORMULA ONE WORLD CHAMPIONSHIP RISE UP AGAINST YOUR RIVAL NEW – F2 career opening – establish your reputation and defeat your rivals before stepping up into the F1® Championship. NEW – Customise your own livery and lead the pack in weekly challenges or in online leagues. Test yourself against the very best in the dedicated F1® Esports area. IMPROVED – Replay and share your finest moments with the new automated race highlights feature, while stunning new night lighting and official F1® branding add even more realism. F1® 2019 Legends Edition Senna & Prost The F1® 2019 Legends Edition celebrates the greatest rivalry in F1® history. Players get to drive as Ayrton Senna in his 1990 McLaren MP4/5B and Alain Prost in the Ferrari F1-90, and face off over 8 race challenges, as well as receiving exclusive Senna and Prost themed multiplayer car liveries. To Preorder or not Personally I would really suggest that you don’t preorder. The benefits of preordering are often very very small. As of rigt now, I actually don’t see any advantages, but they may come in some form of discount or exclusive content, that by definition can’t be vital to the game. Theoretically, you are just showing the developers that you’ll buy anything without considering the quality. Remember, the only way to show that you like or don’t like the decisions a game has made, is with your wallet. It’s too late to critisize, once you’ve bought it, and you’ll have to wait for the next version to show them your thoughts. That said, I know that many of you will actually buy anything F1 related, like I once did, and I can’t blame you. So if you do, check out the link bellow and order your copy already now. Or you can wait and make sure that it actually is worth it, which it probably is. You can (pre)order at Steam Originally posted here
  3. Interesting post here @Captain McJuicy Back in the day, when i raced Pcars 2, i had problems with pressures/temperatures huge variations between practice/qualifying and race. A setup that would work great for practice and qualifying, would be totally sliding everywhere once i got into a race. My solution was to simply let it pick tires by weather, but it was not ideal. How do you explain the shift from practice to race tires, when conditions are the same? I think its about tire warmers, but not sure!
  4. Time Left: 11 days and 5 hours

    • FOR SALE
    • USED

    This is a perfect wired headset, with 7.1 surround and really high quality. I have only used this for a couple of hours (2-3) and then upgraded to a wireless. Everything is included, box, cables, flyers etc. Can ship, but shipping is pretty expensive from here

    50.00 EUR

    Brøndeslev - DK

  5. Here is a Find Five challenge, made with a picture of a Ferrari 512 BB/LM N.A.R.T #72 from Forza 6. I have edited five details that i hope are tricky enough for you to not see, but also not so tricky that you give up. Have a close look at the picture, and see if you can find them all. If you have looked closely, and still can't find all of the differences, you can find the solutions here.
  6. That looks awesome @Attila Kiss! thanks for this, will look forward to the review
  7. 1 thing i noticed is, that although you are in front and have the right to a corner, you can't expect other drivers to disapear if they already are there, or for them to brake if they are very close. Take a look at lap ine, in the Amman Kurve. Thats the right/left combination in the back straight, right before the final big curve. I'd say that you should hav eexpected the opponent to be on your inside there, and should have left some more space.
  8. Steph

    Top iRacing Addons

    iRacing is an exceptionally good sim racer, and is almost a complete racing solution for dedicated and passionate racers. That said, there are a few external addons that make it even better. We’re going to take a look at the most popular Most of these, work as separate programs, that will feed off the iRacing API and give you real time information on what is going on in the game/sim. Crew Chief Crew chief is basically what you would expect of a pit wall crew. It is roughly a combination of a spotter, but will also inform you of gap to other cars, tell you about fuel consumption, inform you on tire status and much much more. It will even calculate how much fuel you need to put in the tank, to make it to the end. The really great feature about Crew Chief is that it has built in voice recognition. Althought you can talk to Crew Chief, It does not quite have AI status, so don’t expect it to be Google Assistant, Alexa or a motor enthusiast version of Siri. That said, it is really practical when you need information while racing, or if you need to adjust your pit strategy Personally i have used Crew Chief since i was racing on Project Cars on Xbox, using a phone to run it, and was very very happy with it. On iRacing, it has a few limitations compared to other racing games, but it is not crew chiefs fault. iRacing limits the information that it will pass to Crew Chief, so there will be data that Crew Chief can't help you with, that he would in other games (like tire temperature, damage status and tire wear). This is not information that you would have had anyway in iRacing though, so it is no big issue. The biggest issue for me, is that if you don't render the whole grid locally (if you have set your settings to calculate fewer cars than the whole grid) it will not be able to calculate your position in the race. Although this is a pretty big issue, that i know they are working on a solution for, Crew Chief is still one of the best addons you can find for iRacing. Crew Chief is surprisingly free but do consider donating a small amount for the job that they are doing. Trading Paints This is a free software that will replace paint schemes from the somewhat simple options that iRacing offers, to full blown custom paint schemes. Not only will it allow you to load skins on to your car, but it is also needed, to see the skins others are using. This means that you may have used a skin from trading paints, but the ones who don’t have Trading Paints installed, won’t be able to see your skin. There are surprisingly many who do use it though, so if you like looking at often pretty cars, do go ahead and get it! You’ll need to create an account on their page, and pick your preferred paints on their site, but it works well, and makes races look a lot nicer. Of course you will also some times have to look at the silly paints that others choose but i guess that this is a matter of taste. You can also use it share your own paints and let others race them. Trading paints is free, but you can upgrade to a paid account, that will let you have additional features if you are into creating and sharing car liveries. JRT Timing This is maybe my favorite app. It is a timing and dashboard app that has a whole list of information pages you can run on external screen, phones tablets or overlays on top of iRacing. Basically anything that runs a browser can run JRT information screens. That said, i personally have used JRT mostly as overlays. Especially the dashboard, i prefere to run as an overlay, to avoid lag on the rev display. I figured out how to run iRacing in windowed mode (without seeing any of the desctop) and then put the information pages on top of the game. I mostly use the dashboard page and a simplified timing page, that also shows me the other drivers iRating and Safety rating. There are several other pages too, but they all tap into your CPU too much, so i had to limit my usage. Image of dashboard, from JRT webpage I initially used the dashboard on an Android phone, but had issues with too much lag. The Rev limiter would not update fast enough so i couldn't use it to change gears at the right time. It might be down to a too slow phone, bad connection or some bad settings (you can adjust the FPS settings for the information). The timings screen though can easily run on a tablet though, and will give you information like what iRating or license the drivers have, what club they are in, what class they are racing, the SOF and much other information that you usually don't have access to! JRT does not really look that nice, but it has some invaluable information for you and your viewers if you are streaming your races. It has a free and a paid version, but buying the paid version really opens up for some pretty neat features Setup Sync Setup Sync is a software that lets you share and get setups from others. You can filter setups by car and tracks so that you can get the best setup for each combination, but be aware that the setups are so specific that they don’t always match the weather or track usage that you are racing on. That said, it is a very useful tool with many handy features Automatically download recent setups for your current car / track, as soon as you start iRacing. Browse through your recently used setups, then instantly share them, or save them locally if you forgot. Search setups by car, track or team and download the ones you don’t have yet. Compares your local setups with the online database setups to determine which setups you already own – there is no point in downloading duplicates! Subscribe to cars, tracks and teams and quickly search setups that match any of your subscribed items. Completely customizable directory and setup naming convention with macros like the setup author, car, track, season and many more. Operates on a vast database which is continuously updated by setups added by other users Although the software is perfect for managing your setups, and getting setups from others, it is really difficult to figure out what setup is best, not to mention what setup is best for you. Your best change, is to keep track of the names of the creators that you prefer and look for setups that they have made. There are tons of addons for iracing, and i am sure that i have missed som that you may think are better than the few i have listed, so do try others out. For me, these are addons that greatly increase the experience and immersion of iRacing. Let me know in the comments bellow if you know of any addon that you think i should try out!
  9. Steph

    iRacing Bars

    One thing that I have really had trouble understanding properly, are the iRacing performance bars. So i had a closer look at them, and the information available, to try and sort them out. Although I will try to explain what these bars show, based off what i could gather from the internet, I sadly can’t get into exactly why they show what they do. This seems to be more complicated, than even iRacing support can figure out some times. Non the less, it is a good and detailed explanation of all the performance bars that display on the FPS black box. The first thing you’ll need to know, is that you can chose what bars you want to display. When you’re in the sim head to options, and in the tab called Options, you’ll find the On Screen Display options. Here you can choose to have them disabled, shown graphically, or shown numerically You’ll notice that they are grouped in different categories, and this is the first step to understanding them. Instead of a list of letters with status bars, you might notice that they are grouped, into four groups. There is a very slight gap between these letters, on the black box, that maybe is more visible now that you know that they are meant to be grouped. Graphics : R & G Network: L & Q System: C & S & P Steering: F Please note, that if the Simulation determines that it seems to be having critical performance issues (ie issues that are causing it to fall behind the race server) some of the displays will be forced on, even if you currently have them hidden. The labels of the meters that indicate the performance issue will be flashed. Steering F for Force Lets start with the last letter on the list, as it is the easiest of them all. The F bar shows you the strength of the Force Feedback that your wheel is giving you. You want to keep the forces below 100% so that the wheel is not over-saturating, but still high enough that you are using the full range allowable from your wheel. You can adjust this while you’re in the car, and driving, by using your F9 black box. Here you can either set it manually, or after running a lap or two, select the “auto” option, that will set it to the proper value, depending on the track you’re driving on. Red indicates you have 100% torque saturation or more, yellow indicates you have 85% to 99% torque saturation, and green indicates 84% or less torque saturation. This bare will only show if you’re in the car – it will disappear if you exit the car into the menu Graphics R for Renderer This is one of the bars that really felt confusing for me. It turns out that it actually is two bars on top of each other! This meter shows a 1-second running average of how much time it is taking for the iRacing graphics engine to build the set of commands that tell the graphics card how to draw each frame. An empty bar means it is taking 0 seconds, and full bar means it is taking 1 second. A purple bar is shown beneath this one, and shows the 15-second running average. If you set this to display a numerical value, it will show the value in milliseconds, but only for the 1-second running average G for Graphics Similar to the bar above, this is also a stacked bar. It also shows a 1-second running average of how much time it is taking your graphics card to draw the displayed frames. Basically this is a status of how your GPU is performing. An empty bar means it is taking 0 seconds, and full bar means it is taking 1 second. A purple bar is shown beneath this one, and shows the 15-second running average. If you have this set as a numerical value, it will show the average time in milliseconds but only for the 1-second running average. Network L for Latency The first bar in the network category is for latency between your computer and the race server. Network latency is the term used to indicate any kind of delay that happens in data communication over a network, but will often be caused by your router or modem and some times hardware like a slow hard-drive. There can be many other reasons too though. An empty bar is 0ms of round-trip network latency between your computer and the race server, while a full bar is 1000ms (one second) of latency. If you have set this to a numerical value, it will display latency in milliseconds. Q for Quality There are many ways one would describe the quality of a connection, but here, it will describe packet loss. I am no expert in this, so me trying to explain it might sound stupid, and might be wrong. So if you really want to learn about this, do so somewhere else. From what i can understand, some time, when you press a network or a link in the network to more than what it was designed to, it will kick off some of the data that it was meant to transmit. TCP will make sure that this data gets resent and even out the rush of data, so packet loss should not affect performance noticeably. It might though, if there is too much. This bar is two sided. One side (the left-side) measures the incoming network packet loss to the comluter from the race server. The right-side meter measures the incoming packet loss on the race server from your computer. An empty meter is 0% packet loss, and a full meter is 50% packet loss.If you have set this to a numerical value, it will show the percentage of packet loss System C for CPU Overall, the core of iRacing on your PC, runs 60 times per second, although some parts run at a higher rate. To keep-up with the simulated world, it must complete an “update” in less than 1/60th of a second, otherwise it will start falling behind. This bar, shows how well your PCs CPU keeps up with this rate of calculations, to keep up with what is going on. This bar is also a stacked one, where you can see two bars on top of each other. The bar will show a 1-second and a 15-second-long running average of the percentage of that 1/60th of a second the simulation is taking to “run the world”. An empty bar means 0% of that 1/60th of a second is being used, while a full bar means at least 100% is being used, but it could actually be “running long”. If the simulation keeps “running long”, it will begin to fall behind “real time”, leading to time Skew between your Simulation and the server. If you have set this to a number value, it will display as a percentage of the allowed 1/60th of a second that the Simulation is using to update the world. S for Skew This is where it can begin to get a bit too technical, and to be honest, I am not sure about what I am trying to explain. From what i understand, the game server keeps track of the “world” that you’re racing in. This means that the server you connect to, knows what is going on, and if all was right, what your computer calculates, should correspond to what the server has. Skew happens when there is a difference between the simulation-world time on your instance of iRacing on your PC, and the correct simulated-world time at the race server. While small flickers of Skew can appear due to “network jitter” the most significant amounts of Skew are almost always caused by your computer being unable to perform the calculations necessary to keep up with real time, as discussion above, for the C bar. This is a special bar that has 0 in the middle and can expand towards both directions. An empty bar means your simulation is in sync with the server. As the meter grows to the left from the center, your system is falling behind the server, and the bar will be full-left when the Sim is 1 second behind. As the meter grows to the right from the center, your system is getting ahead of the server, and the bar will be full-right when it is 1 second ahead. If you have set this to numbers, the measurement will be is in seconds. P for Paging This one is a bit technical too, but to oversimplify it, it is about RAM. If you have problems with this bar, you either have too little RAM, too slow RAM, or your OS is having trouble administering the usage of RAM. Paging is the term that covers how the operating system manages the attachment of physical RAM memory to a program’s virtual memory addresses. When the OS must intervene in the virtual<->physical memory attachment, that causes a “page fault”. “Hard” page faults are when the operating system must transfer data between physical RAM and your disk (or SSD). These can greatly affect the performance of your system. The bar will display hard page faults in green or yellow, and the meter will be full-yellow at 30 hard page faults/second. If you have this set to a numerical value, it will display the number of hard page faults per second.
  10. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  11. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  12. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  13. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  14. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  15. The Norma M30 is an LMP3-spec sports prototype. The car is built by French constructor Norma Auto Concept and designed by company co-founder Norbert Santos. The Norma M30 won the 2017 Michelin Le Mans Cup in its debut year entered by DKR Engineering. Powered by a Nissan 5.0l V8 engine producing 420 BHP it weighs a mere 900kg. This makes for some fun and fast racing at some iconic circuits. Daytona – there is no more classic “roval” than Daytona. Host of the world famous 24 hour race. Road Atlanta – Home of the insta-classic Petit Le Mans. For the third year in a row, it will also host a round of the 24 hours of LeMons with the Yokohama Coldlanta 500 in December. Mosport – Since 1961 this Canadian circuit (now known by the rather boring name of Canadian Tire Motorsport Park) has hosted everything – Formula 1, Can-AM, Indycar, NASCAR, Superbikes and sportscars. Road America – This track at Elkhart Lake is one of the few in the world still using its original configuration. It plays host to NASCAR and Indycar and has hosted some form of sportscar event every year since it opened in 1955. Virginia International Raceway – This multi-configuration track first opened in 1957, and was revived in 2000 after being closed for 16 years. It hosts a sportscar round and many member events. Mid-Ohio – Another classic. Although designed in 1962 for sportscar racing, Mid-Ohio is also a regular fixture for NASCAR and Indycar rounds, and always delivers exciting racing. Points: Points are awards to drivers only after completing 70% of the race time and are as follows: 1st 30, 2nd 28, 3rd 26, 4th 24, 5th 22, 6th 20, 7th 18, 8th 16, 9th 14, 10th 12, 11th 10, 12th 9, 13th 8, 14th 7, 15th 6, 16th 5, 17th 4, 18th 3, 19th 2, 20th 1 An additional point is awarded for the fastest lap of the race and for pole position. Our server settings are as follows: Server Name : WSS LMP3 Cup Qualifying Starts : 19:00 UTC Qualifying : 15 minutes Warm Up : 5 minutes Race Length : 90 minutes Start : Pit lane limiter on green until the nominated starting point (see race briefing) Flags : Black Only In Game Race Time : x1 Weather : Real Damage : 50% Tyres : x1 Fuel : x1 TC : Not enabled ABS : Not enabled Auto Clutch : Allowed Password : None until race day, the password will be then announced on our discord channel
  16. Steph

    Ferrari Superfast

    For this Find Five Friday challenge, we’ve got a picture of a Ferrari 812 Superfast! It is taken on Forza Horizon 4 by BorreR123, who was so kind to let us use it. Take a closer look at the two images bellow, and see if you can find the 5 differences. The solution is bellow. Find Five DifferencesBefore you head on to see the solutions, make sure to take a look at our large collection of similar challenges here. Also, if you, like BorreR123, also have pictures taken in racing games, that you want to let us use, please do so by either getting in touch, or submitting your images here. Solution The Five Solutions Originally posted here
  17. until
    This is a test session, to find any issues with packing many cars in a multi class event on Watkins Glen. We're using this as feedback for the series race of iRacing Club Scandinavia. Although you can't join on the official series, unless you're in the Scandinavian Club, please do join in on this test session as we need as many cars as possible to test. (The offcial race has 60 cars grid). We're racing on Watking Glen Internation Club Layout. GTE and GTC cars. Session name: Team Bergen CSL Test Password: Bergen If you are assigned to the Scandinavian Club by iRacing, you can join the league by visiting the iRacing Forum here
  18. GTE & GTC series of the Scandinavian League on iRacing. 2,4 hours endurance event Practice Open practice, to get set for the event. Starts 6:35Pm Qualification 10 minutes, closed qualifying. Race Length: 145 minutes No Fuel Restriction Max 53 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  19. GTE & GTC series of the Scandinavian League on iRacing Practice Open practice, to get set for the event. Starts 1Hr before qualifying. 08:00Pm Qualification 10 minutes, closed qualifying. You have up to 4 laps to set a lap time, if the track is long you may not get 4 laps. Race Length: 50 minutes Fuel Restriction GTE 55% fuel GTC 40% fuel. Max 21 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  20. GTE & GTC series of the Scandinavian League on iRacing Practice Open practice, to get set for the event. Starts 1Hr before qualifying. 08:00Pm Qualification 10 minutes, closed qualifying. You have up to 4 laps to set a lap time, if the track is long you may not get 4 laps. Race Length: 50 minutes Fuel Restriction GTE 55% fuel GTC 40% fuel. Max 21 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  21. GTE & GTC series of the Scandinavian League on iRacing Practice Open practice, to get set for the event. Starts 1Hr before qualifying. 08:00Pm Qualification 10 minutes, closed qualifying. You have up to 4 laps to set a lap time, if the track is long you may not get 4 laps. Race Length: 50 minutes Fuel Restriction GTE 55% fuel GTC 40% fuel. Max 21 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  22. GTE & GTC series of the Scandinavian League on iRacing Practice Open practice, to get set for the event. Starts 1Hr before qualifying. 08:00Pm Qualification 10 minutes, closed qualifying. You have up to 4 laps to set a lap time, if the track is long you may not get 4 laps. Race Length: 50 minutes Fuel Restriction GTE 55% fuel GTC 40% fuel. Max 21 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  23. First race of the GTE & GTC series of the Scandinavian League on iRacing Qualification 10 minutes, closed qualifying. You have up to 4 laps to set a lap time, if the track is long you may not get 4 laps. Race Length: 50 minutes Fuel Restriction GTE 55% fuel GTC 40% fuel. Max 21 inc points Grid: Regular from qual, best time 1st. etc. Rolling Start Incident limit There will be an incident limit of 21x in the first 5 races, the last endurance race will have 53x limit. You should however always try to keep on track and avoid car contact.
  24. First test of the Scandinavian League 2019 season 2 GTE & GTC at Okayama
  25. This is what the internet showed me today - yes it is a BMW M8 GTE made to look like a Gotd GT 2017.
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