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Steph

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Everything posted by Steph

  1. About a month ago, I decided to only stick to one series, and get better at that instead of joining any one of the car/track combinations that I had bought the content for. At the point I was not sure if one series was enough, and I was afraid that i might get bored with racing just one car on one track for a whole week. It has turned out to be more than enough, and I even some times wish that the series would stay at a track for longer than just one week. I even get nervous and anxious every Tuesday, when the series moves on to a new track. One of the steps for getting better at driving the skip barber, was watching a lot of videos of fast people driving it. I’d just join open practice sessions, and spectate the fastest guys. Most often than not, they’d just mess up, or get messed up by others. You can get the general idea of what they were trying to achieve though and I learned a lot about how the car is supposed to feel when it’s at the limit of what it can go around a track. Although many things seemed obvious, and easy to replicate, i was confused at how different gear shifts sounded, to mine. So i spent some time figuring out how the fast guys shift gears My way (the slow way) I don’t have a shifter installed, so I only use the paddles on my wheel to change gears. I also don’t use the clutch, because i really can’t get the same feeling that I expect, being used to the clutch on my every day car. This means that I have been racing with autoclutch, and autoblip turned on. This allows me to change gears by simply pressing the left or right paddles when i need to change ears. This is by far the easiest way, and what most rookies like me probably use. The best way Once you start reading this, it may sound a lot worse than it actually is. A few laps should get you used to this, compared to the several weeks it took me to get used to manual gears back when i started! Turn off any assists. No autoclutch, no autoblip, no auto nothing! Clutch You will only be using the clutch for race launches, so lets get this over with right here. When you start the race (from standing starts), just hold the clutch down, put it in first gear, and rev it all the way to the limiter. When the lights go off, simply release the clutch, and you’ll get a pretty good launch compared to many other methods. Some have used the feature in the settings called “Alternative Clutch” to map the clutch to a button. This way they simply release the button at start. This should be slightly faster, but i couldn’t get mine to work. You will not use the clutch for anything else than this! Upshifts For upshifts, you will need to press the right paddle, slightly before you need to change, but don’t release it! As long as you hold the paddle in, it won’t change. Some call this “preloading” the gear, or locking it, but the truth is that i don’t know what this is called. I was surprised that the gear won’t change when the pedal clicks, but as long as you don’t release the paddle, it will stay in the gear you were in. To actually change the gear, simply lift the throttle pedal very quickly, to “release tension”, and press it again to accelerate. This puts the gear shift in effect, and you’ll get a very fast upshift with no wasted time on overreving hitting the limiter. Downshifts Downshifting is a lot more straight forward, but also a bit more tricky. Although the gear ratios of the Skip Barber car are very close, you can get it to spin if you downshift too early, especially if you are turning. It’s nothing you really need to think about, as long as you make sure the revs have dropped a bit before downshifting. At some corners you can even use downshifting to get some extra rotation into the car and turn faster, but this is basically what you need to practice and get used to. Careful There are a few things to remember. For race starts, the car won’t go into 1st gear if it is revving high, even if you use the clutch. You’ll have to wait until the revs drop, to be able to put it in gear. This can be very dangerous when you start the race, so make sure you put it in gear, before you rev it up. It seems like you need a longer lift off the throttle in the lower gears, and when the engine is pulling the car up a hill. The risk is that you won’t lift enough for the gear to change, and that you’ll miss a gear shift. This won’t, in most cases, punish your laptime enough to lose a race, but it’s good to know. This was written in late 2018. iRacing has since introduced staling, and a slightly more advanced gearing, but the guide above should still be the best way to change gears.
  2. We have so many great ideas to help out sim racers, that we just can’t contain ourselves. The real challenge is getting these ideas out to the people who didn’t know they needed them. Currently, the focus is on the Clubs feature. We’re letting everyone chip in with building a huge listing of groups, clubs, leagues, series or even come-togethers, for people to look up what they’d like to join, or simply make their own. Although the Clubs have a built in blog feature for clubs to tell what they are working on, post results, plans and updates, we also want to open up for an option for all users to be able to run their own blog. You could run a blog for mostly anything that is sim racing related. We won't and share their ideas, thoughts, guides, Youtube Videos, streaming schedules, or even content like liveries, photos, tunes/setups and much more. We won't tell you what to post or get in your way, as long as the content quality is good, and people find it interesting. You could use blogs for many things like Express your thoughts and ideas about sim racing, games, platforms, cars, series etc. You can rant, joke, advise or even encourage other people through a blog. Show your creations like liveries, setups, photos, videos, streams etc (we have a very good YouTube intergration! Just copy/paste the url) Guides, lessons, tutorials for almost anything! Do you know how to make button boxes, or do you know a couple of tricks around a certain track? Reviews of games, software, hardware or even series, cars, mods and tracks Others? we are sure that there are many more reasons to run a blog, and we trust that you'll come up with one! The Blog feature is not yet available for the public, but we’d like to launch it gradually, by handpicking users, who will show a good example of how blogs can be used. Could this be you? Drop us a short message with a description of what you want to run a blog for, and we will consider opening up the blog feature to you. Write us a Message
  3. Steph

    Types of Clubs

    Clubs can be about anything - it's totally up to you what you want to run a club for. We really don't want to get in your way, so we only have a few rules, and require it to be related to sim racing in one way or an other. The types of Clubs that we are going to describe here, only describes how your club appears on the AllVirtualRacing. Closed: Everyone can see the club and who's in it, but only members can see posts and participate. Users need to ask a leader to join. Private: Only members can find the club and see its posts. Users need to be invited by a leader to join. Please notice that even though Private clubs only can be found by members of the club, they will still be visible to administrators, moderators, marshals and stewards. In order to attract new users, you will need to describe your club as well as possible on the club decription. Users who are not members of your club, will be able to only see the list of users, and your custom front page if you have one. If you don't have a frontpage on your club, they will only see the club description in the club settings.
  4. Steph

    Club Calendar

    Every Club, gets it's own calendar. This is where you plot your future events, races, practices etc. Any events you make, can either be a one off event, or you can set a repeat pattern. Repetition can be for every day, week, month or year. You can let it continue for ever, or set an end day, or end it after a set number of repetitions You can set an event to a specific time, time range, or set it as a whole day event. Add a description to your event to tell people what it's all about People can comment on your events You can optionally request an RSVP so that people sign up to an event You can add a location if the event requires users to meet somewhere. Users who have access to your club will be able to see the calendar, but most importantly, the events of all the clubs they are signed up to, will show up in that users personal calendar. This is a very useful way to keep up to date, across many clubs and interests, no matter how many clubs the user is part of
  5. Steph

    Your Club Forum

    Each club gets it's own forum. Here you can create topics as needed. Use this section to discus whatever you feel is relevant. If you run a series, you can discuss rules, regulations, sessions, tracks, guides etc. The content and nature of your clubs will vary depending on what your club is all about. Do you run a livery club, tuner club, photographer club? It's all up to you. The Owner and Leaders of the club, can set certain posts to be either pinned or locked (or both). This is practical for posts that need extra attention, or that are not up to discussion. The text editor area for the forums is really practical and easy to use. They allow users to easily embed/attach images or files. Links to other places on the site are dynamically rendered to show a title and preview of the page they link to. You can use "@" to tag user, so that they get notified when they get mentioned and also so that other users can find them. Go ahead and say hi to me here @Steph Reactions are simple and quick ways to show your feelings towards a post in your posts. There are currently 5 reactions that have either a positive, neutral or negative effect on the users reputations. The reputation system enables users to earn reputation points when other users react to their content. A user's community-wide reputation total is shown next to their content and in their profile, and counts towards features such as the Popular Contributors block and Leaderboard ranking. You can also quote content from other users, by simply selecting the text you want to quote, and click on "quote Selection". It's an easy way to show what you comment on, to avoid misunderstanding, and also to show who you are talking to. By using the quote feature, the user you quote will be notified about your comment. Many more features will be added or enabled here, but for now, we are sure that the current features will cover the most basic of needs for most of you. You are welcomed to use the public discussion area, where we have opened up a lounge styled section where anybody can talk about anything. There are several discussion feeds across the site, that will be updated every time somebody creates a discussion, or replies to a comment. The feeds are created dynamically, so that only feeds from clubs the user is a member of, will show. This means that if i am part of 3 clubs, the discussion feeds that are displayed across the site, will only contain content from the discussions in those 3 clubs that i have joined.
  6. Steph

    Member Management

    As a club owner, you have a wide range of practical member management options. Depending on your group settings and permissions, you can invite users to become members of your club or remove them. You can also pick specific users, to become moderators or leaders, depending on what you want them to be able to do on the club. Owners - Have full access to club features and are the only ones who can close, or change the owner of the club Leaders - A leader can moderate content and manage members in the club, including making other members leaders. The creator of the club initially, is a leader Moderators - A moderator can moderate content only. They cannot make any structural changes to the group, nor make any other members leader or moderator. You can change a member to a leader or moderator, from the members tab within any club, by clicking on the setting icon on that member.
  7. Steph

    Rules for Clubs

    Rules & Guidelines We don't have many rules for clubs, and ultimately don't want to either, so we will try to keep limitations to a minimum. Non the less, we do need to set a standard and some expectations to club owners, to avoid chaos. Inactive clubs that have had no activity for over 1 month can/will be deleted Clubs older than 2 months, that have less than 3(?) members will be deleted Each club can use only one game/platform combination, but users are welcome to create multiple clubs to cover more games Club Name, Description and attributes must be kept updated and relevant to the club activity. Club activities must deal with racing games/simulators in one way or an other. No illegal activities are allowed and these will be stopped immediately as soon as we spot them Each user can create up to 3 clubs Currently only Project Cars clubs will be allowed, but we will notice your interest in other games, and open up accordingly We don't want to limit your use of the Clubs in any way, but we do want to avoid too many dead clubs. If you feel that you want to run a club that can't live up to our rules, please do get in touch to discuss and maybe be allowed to work around them. Although not a rule we will enforce, we do recommend to be friendly, open and helpful. Avoid hateful behavior, stealing ideas and users from other clubs or in other way trying to damage others work in here. We will manually approve any new clubs, so please be patient if this does not happen immediately. Browse ClubsStart a Club
  8. Steph

    Clubs Basics

    What are clubs? There are many ways to run clubs. Some are full fledged community platforms for your groups, but others can be an addition to established systems. All features are optional, but all events, posts and activities of your club, will show up on your members feeds. You can simply add events to the club calendar, to schedule your races, events, broadcasts etc and they will show up on the calendars of all users who have joined your club. You can use the Clubs features as a listing for your club, and only use the calendar for scheduled events and races. Optionally, you can use the Blog feature to update members about results, plans, ideas and what is going on behind the scenes. If you need it, you can even run a forum section to let uses discuss aspects of your club. Clubs can be set to be Closed or Private. Closed groups will be visible to users, but they will only be able to see your club description or front page. Private clubs are hidden to all but the members who have been invited by you or a mod/leader of your group Each Club has it's own option discussion section, its own blog, calendar, pages, and much more. Users can join multiple clubs and be active in any club they feel match their interests. Clubs came about as an alternative to other platforms used to organize groups, where the information often gets lost in a feed of noisy chatter. Here, you can coordinate your events more intuitively and clearly. In the long run, this will be a perfect way to engage with new users and races, because users won't have to sight up to a site - they can just join or request to join your club. Once users sign up to AllVirtualRacing, they can join any club. This will allow you to grow your club and get people who really love what you're doing, without having them to sign up. We expect that clubs can be used for a whole lot, but to be honest we have no idea what you will come up with. Limited by our imagination, we can think of casual race sessions, small to medium scale series and leagues, or team coordination. Furthermore, we hope for clubs that will focus on niche topics, like, tuning and setups, car photography, livery design, or maybe even clubs for commentators, clubs for racers with special needs and clubs for all skill levels, interests and passions. It's up to you to start it, grow it and make it popular. We really hope you will embrace this feature, and run your clubs here! We do expect big things to happen here! You can browse all the clubs here. We've created a few pages, with more information about clubs Read more about Clubs
  9. We have huge plans for this site, but want you to tell us what you want the most. This allows us to simultaneously take one step at a time, but also be sure we take the right step in the direction users want. Why not all at once? We have done this already. To be fair, this would be the best option, but it won't work. We have already launched this site before, with a full list of features enabled. It had several drawbacks, partly us not focusing enough on optimizing each feature, and partly users being confused on what each feature was. We have since swiped the site down and started again from scratch, to focus on what really counts, and also to consider each move before making it. The options Blogs: Lets users create blogs about their content and passion. We imagine this is idea for people to share their videos, pictures, liveries, thoughts, ideas solutions and guides. Marketplace: Enables members to list items for sale/trade, between each other. We imagine this could be ideal for used rigs, accessories, DIY sets, mods, guides or even services like livery design, tuning, coaching etc Clubs: users can create their own public, private or hidden clubs, to run series, events or even just grouped interests like car photography, livery painting etc. Clubs have their own discussions/forum, calendar, blog, pages etc File hosting: allows moders to upload files, that users can download, review, rate or comment on. This could be used for car or track mods for any game/sim or for software and apps that can help in racing Gallery: A place for users to upload images and have other users view, rate and comment on them. Calendar: A calendar that lists specific sim racing events, series, leagues, launches broadcasts etc. Please do let us know what you'd like this site to be, and also get in touch with @Steph if you would like to help or get involved in any way!
  10. Steph

    Volunteers

    We're rebuilding this site from scratch, and need all the help we can get to make it as good as possible. If you want to join the team, and be part of creating a very visionary, ambitious and maybe optimistic project within the online racing community please get in touch! Whatever you are good at, be it graphics, social media, videos, moderating, engaging etc. We can use any talent, and any person willing to put in the effort and passion for online racing. Keep an eye on this page, for more information on what we want this site to be. If you want to hear more, or get involved, get in touch with one of the Administrators.
  11. I won't be around much between 22nd Dec to 27th Dec due to work, but will try to visit in here once in a while to follow up on discussions!

  12. Steph

    Racing League

    What we want this site to be, is a big racing hub for all communities that somehow are involved in online racing, and sim racing in general. This can be communities that arrange leagues and races, but also passionate groups about painting cars, photography, commentary or even just fooling around and cruising. We're going to start by massively focusing on leagues and clubs. We want to offer the option to run your own club, for whatever aspect of racing you are passionate about. Keep an eye on this page for more information!
  13. Steph

    AVR Relaunch

    You can also find all setups on this spreadsheet
  14. Steph

    AVR Relaunch

    Hey Yab The only thing the site really was being used for were the setups that Janne typed in. He did make a backup of them, and is currently sharing them on Discord. You should be able to join here
  15. Steph

    AVR Relaunch

    All Virtual Racing has just been relaunched. It's more a reset, because the whole site has been deleted and reinstalled, to start from scratch. It was a pretty cool site, with way too many features to define a true function. Basically, it was too good! Now, we are starting from scratch, getting the right people together, and building it once more, with focus on the features that we really want, and taking it much slower than the first time. Keep an eye on the page, to follow on new, updates and plans for the future
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